Resource Center

Knowledge Base

Documentation

Image Library

Industry Links

Glossary

 

Glossary

 

 

 

A

B

C

D

E

F

G

H

I

J

K

L

M

N

O

P

Q

R

S

T

U

V

W

X

Y

Z

 

No.

 

 

 

S

 

Satellite Communications

Satellite communications systems transmit signals from earth stations to satellites located in space. Antennas located on the earth are pointed at the geostationary satellite (also called geosynchronous) and microwave signals are sent up to the satellite (uplink) where the satellite repeats the signal and sends it down (downlink) to a remote receiving antenna. There are three frequency ranges that satellite systems use, C band (4Ghz downlink, 6Ghz uplink), Ku band (11Ghz downlink, 14Ghz uplink) and Ka band (20Ghz downlink, 30Ghz uplink).

 

SCSI
SCSI stands for Small Computer System Interface. It is a computer interface which essentially expands the 8-bit PC bus so that you can connect peripherals such as printers, hard drives and floppy drives and exchange data at a rate of 5Mbps without stealing CPU cycles from the PC's main processor. Up to seven devices can be daisy chained on a SCSI port. SCSI-2 is a 16-bit implementation of the SCSI bus.

 

SDLC
SDLC stands for Synchronous Data Link Control. SDLC is a subset of the HDLC (High-Level Data Link Control) standard. It is the Link Layer protocol most often found in SNA networks.

 

Secondary Station

In a data communications network there are three types of stations. These terms are normally used in reference to devices running HDLC or a subset of HDLC.

  • Primary station. Sends command frames and accepts responses (it would be considered a "master" node).
  • Secondary station. Accepts commands and sends responses (it would be considered a "slave" node).
  • Combined station. Can send or accept commands and respond appropriately.

 

Section Layer

The section layer is the SONET layer responsible for reliable delivery of frames between regenerators.

 

Segment Switching

A switch used in computer networks may switch individual stations (port-switching) or entire segments (Ethernet). Segment switching refers to a switch that can switch entire Ethernet segments.

 

Self-Healing Operation

Self-healing operation refers to the ability of a counter rotating ring technology such as FDDI or DQDB to recover when a portion of the link fails. A major advantage of counter rotation is recoverability. According to the standard, every node has the ability to take over the function of a head or tail node when a link fails. This allows the MAN to recover from failures in a manner somewhat similar to FDDI, as shown in the DQDB Fault diagram. When an FDDI link fails, shunts within the nodes to either side of the failure can "shunt" the dual rings into a single larger ring. With DQDB, if the link between node 5 and node 4 fails, node 4 becomes the head node for bus A and the tail node for bus b, while node 3 assumes the opposite roles.

 

Semaphore
Semaphores are bits used to synchronize the access to information. They are especially used in interprocess communication.

 

Serial Communication

Serial communication refers to the transmission of bits that occur serially in time. Serial communication also implies that only a single communication channel is used. The asynchronous transmission of characters using the ASCII code set and a parity bit is a common method of serial communication.

 

Serial Interface

The serial interface is that point on a computer which transforms a serial bit stream into the parallel internal bit stream needed for a computer bus. The serial port of a computer is the PC card (serial interface card) in the computer that contains the electronics necessary to do this. Printers and modems attach to the serial interface of a computer.

 

Service Access Point

The Logical Link Control Protocol (LLC) contains service access points (SAPs) which identify logical network connections being managed by the LLC data link sublayer. Listed below are examples of SAP values and associated protocols:

  • 04 IBM SNA (station)
  • 05 IBM SNA (group)
  • 06 IP
  • 80 XNS
  • E0 Novell NetWare
  • F0 NetBIOS

 

Session
A session is analogous to a conversation between humans. Certain conventions in conversation allow for the orderly and complete transfer of information between the parties:

  • They first agree to talk to one another.
  • They (usually) don't talk at the same time.
  • They divide the conversation into parts. ("Let me describe it to you, and you can tell me what you think.")
  • They end the conversation in an orderly fashion. ("I'll talk to you later." "Okay. Bye.")

Similarly, the Session Layer provides the higher layers with services that can be invoked to conduct sessions, including:

  • establishing a session (separately from a connection)
  • the ability to conduct dialogs (prevent both parties from transmitting data at the same time)
  • the ability to manage activities (divide the session into parts)
  • the ability to end the session gracefully (both ends agree to stop)

 

Shielded Twisted Pair

A twisted pair line, as the name implies, consists of a pair of wires twisted together. Because the wires are twisted together, electrical interference tends to affect both wires equally, so it does not affect the difference in the potential between the two wires. This makes twisted pair cable less susceptible to signal loss than if it weren't twisted. Twisted pair lines are suitable for bit rates up to 1Mbps over short distances (less than 100m) and lower bit rates over longer distances. More sophisticated driver and receiver circuits enable similar or even higher rates to be achieved over much longer distances. These are referred to as UTP or unshielded twisted pair. UTP is used extensively in telephone networks and in many data communications applications.

Shielded twisted pair, like coaxial cable, is able to transfer data faster and over greater distances than unshielded twisted pair because of the additional protection from interference.

 

Signal Attenuation

All transmission media have some resistance to the flow of electromagnetic force. Over a great enough distance, the signal will be attenuated (reduced) to the point that an unacceptable number of errors is introduced. Fiber optic transmission is far less susceptible to attenuation than electrical transmission. Broadband is less susceptible than baseband.

 

Signal Propagation Delay

Signal propagation delay is the time it takes a signal to get from sending to receiving device. This signal may be an electrical signal, a light signal or a radio wave. Even at 186,000 miles per second, the time that it takes for a signal to propagate from one end of the network to the other is an important limiting factor.

 

Simple Mail Transfers Protocol

Unlike other communications protocols, which use binary codes in structured fields, SMTP uses plain English headers. SMTP defines a protocol and a set of processes that use the protocol to transfer e-mail messages between users' mailboxes. It does not define the programs used to store and retrieve mail messages. In fact, although a basic mail reader program is included with TCP/IP on virtually every operating system, many different mail readers have been developed.

 

Simple Network Management Protocol

The Simple Network Management Protocol is most often referred to as SNMP. SNMP is designed to be simple. It does this three ways. First, by reducing the development cost of the agent software, SNMP has decreased the burden on vendors who wish to support the protocol. This increases the acceptance of the SNMP. Second, SNMP is extensible because it allows vendors to add their own network management functions. Third, it separates the management architecture from the architecture of network devices such as workstations and routers. This further widens the multivendor acceptance and support for this protocol.

 

Simplex
Simplex mode or simplex operation refers to a data transmission mode where bits are transmitted in a single direction only. A simplex channel refers to a channel that is capable of transmitting data in one direction only.

 

SIP
The internal SMDS protocols are called SMDS Interface Protocol-1, -2 and -3 (SIP-1 through -3). They are a subset of IEEE 802.6. SMDS uses cell relay at layer 1, employing a cell with the same format as described for ATM; however, the format of the 5-byte header is different. The phone companies defined the SIP protocols for use.

 

Slave
In a communications system that is hierarchical in arrangement, processes are often spoken of as being either masters or slaves. The issue is one of control rather than service. Master/slave relations often occur in cases where one node has greater "intelligence" than the other, that is, greater computing capacity. Master/slave relations occur in the IBM SNA environment because of its hierarchical nature. The protocol used in master/slave relations is generally the same for communication in either direction, but the master node is in complete control. An example is the relationship between a terminal and a 3270 cluster controller.

 

Sliding Window

Windowing is also referred to as a sliding window. Windowing allows multiple PDUs to be sent at one time. If a receiving station allocates seven input buffers it can accept seven PDUs. To keep track of the acknowledged PDUs each is labeled with a sequence number from 0 to 7. The receiving station acknowledges receipt of a PDU by sending the number of the next PDU expected. If two stations are sending and receiving data, two windows must be maintained, one for transmit and one for receive. Acknowledgments and data can be sent together; this is known as "piggybacking."

 

SLIP
Serial communication over the telephone network has become much more important, and with this change has come the need to extend TCP/IP into the serial world of communications. Two protocols address this need. They are the Serial Line Interface Protocol (SLIP) and the Point-to-Point Protocol (PPP). The SLIP protocol consists of two special characters, ESC (escape) and END. The END character (hex C0) marks the beginning and end of a SLIP frame. The ESC character (hex DB) is used to indicate where the data contains the ESC or END character so that the receiver will not interpret those occurrences as delimiters.

 

SMTP
SMTP stands for Simple Mail Transfer Protocol. Unlike other communications protocols, which use binary codes in structured fields, SMTP uses plain English headers. SMTP defines a protocol and a set of processes that use the protocol to transfer e-mail messages between users' mailboxes. It does not define the programs used to store and retrieve mail messages. In fact, although a basic mail "reader" program is included with TCP/IP on virtually every operating system, many different mail readers have been developed. These include programs based on graphical user interfaces such as Motif and OPEN LOOK. But they all use the SMTP service routines to send and receive.

 

SNA
SNA stands for Systems Network Architecture. It is IBM's network architecture for computer networking. SNA was designed for transaction processing in mission-critical applications, often involving services provided to customers. SNA networks usually involve a large number of terminals communicating with a mainframe. Typical transactions perform inquiries and update information in a database. For example, a commercial bank might have a number of 3270-type display units and printers in each of hundreds of branch offices which are used to access a central database in the home office.

 

SNAP
SNAP stands for Sub-Network Access Protocol. It is an LLC header extension. It consists of five bytes of data, the first three bytes are referred to as the protocol ID and the last two bytes are referred to as the Ethertype.

 

SNMP
SNMP stands for Simple Network Management Protocol. It is based on the manager/agent model. Its primary purpose is to allow the manager and the agents to communicate. This protocol provides the structure for commands from the manager, notifies the manager of significant events from the agent, and responds to either the manager or agent. The original version of SNMP was derived from the Simple Gateway Monitoring Protocol (SGMP) and was published in 1988.

 

Socket
A socket is an API (Application Programming Interface) for interprocess communication between a UNIX based system and a TCP/IP network. A socket consists of either a TCP port and an IP address or a UDP port and an IP address. Application programs use sockets to communicate across a network to a peer process (TCP port).

 

SONET
SONET stands for Synchronous Optical NETwork. SONET standardizes optical transmission. The SONET standard defines a signal hierarchy. The basic building block is the STS-1 51.84Mbps signal, chosen to accommodate a DS3 signal. The STS designation refers to the interface for electrical signals. The optical signal standards are correspondingly designated OC-1 (Optical Carrier-1), OC-2, etc.

 

Source Address

The source address is one of at least three addresses of the sending device. The three addresses are the link address, the network address and the process address. An example of a Link Layer address would be the NIC source address. The packet or datagram address is found at the Network Layer. An Internet address would be an example of a Network Layer address. Finally, the process address is the address of the application sending the information. FTP port 21 would be an example of a process address.

 

SPX
SPX stands for Sequenced Packet eXchange. It provides Transport Layer functionality for the Novell NetWare System.

 

SSAP
SSAP stands Source Service Address Point. The SSAP is associated with the Logical Link Control layer. It indicates the Network Layer process that the Link Layer information is from.

 

Stackable Switch

A stackable switch is a switch that can stack on top of another switch. The connection between switch is normally found in the back of the switch and the network connections in the front.

 

Star/Ring
A star/ring is a topology found in Token Ring networks. In a star/ring topology, the network is physically configured in a star configuration, with network device connecting to a central hub (MAU). However, data in the network travels logically in a ring, going from device to device.

 

Start Bit

Start and a stop bits are used in asynchronous communications to delimit each character transmitted from a terminal or a host.

 

Statistical Time Division Multiplexing

Statistical Time Division Multiplexer (STDM) is a type of multiplexer allows more terminals to be attached to a circuit than the capacity of the circuit can handle. It does this by taking into account that all devices do not transmit constantly at their maximum rates. A STDM can be used instead of an ordinary multiplexer when voice channels are not required.

 

Stop Bit

Start and a stop bits are used in asynchronous communications to delimit each character transmitted from a terminal or a host.

 

STP
STP stands for shielded twisted pair. A twisted pair line, as the name implies, consists of a pair of wires twisted together. Because the wires are twisted together, electrical interference tends to affect both wires equally, so it does not affect the difference in the potential between the two wires. This makes twisted pair cable less susceptible to signal loss than if it weren't twisted. Shielded twisted pair, like coaxial cable, is able to transfer data faster and over greater distances than unshielded twisted pair because of the additional protection from interference.

 

Stream/streams
Generically, a stream of data is simply of series of data bits going across a physical medium. STREAMS is an operating environment which allows multiple communications protocols on a network. Applications running on top of STREAMs can access the available protocols for communicating data across a network.

 

Sub-Network Address

The Sub-Network Access Protocol, or SNAP, is an LLC header extension. It consists of five bytes of data, the first three bytes are referred to as the protocol ID and the last two bytes are referred to as the Ethertype.

 

Subnet ID

An IP network can have a subnetwork address that is a number, unique to the network, assigned by the network administrator.

 

Subnet Mask

Internet (IP) addresses must all be unique. The IP address contains a network portion and a host portion. The host ID portion of the address must be unique for the particular network. Every node on the network must know how to tell which bits in the Internet address correspond to their physical network, or subnet. This is accomplished through a "subnet mask" which is set through the software in each node. If the user or system administrator incorrectly sets the subnet mask, the node will not be able to recognize its address in messages on the LAN and will not be able to communicate. The subnet mask, which must be consistent throughout the network, is a 32-bit hexadecimal word which "masks out" the node address.

 

Subnetwork
Networks can be classified according to the area over which they extend. A LAN can consist of a few nodes up to several hundred but will typically be confined to a few buildings within a few thousand meters of one another. It can consist of subnetworks linked together in certain ways to form the larger, but still local, network.

 

Subrate Facilities

Any facility that operates at a data rate less than DS0 is called a subrate facility. AT&T's Dataphone Digital Service (DDS) and British Telcom's KiloStream are examples of subrate facilities. The first digital telecommunications facilities made available to subscribers were based on DSO in North America and equivalent services in other parts of the world and were therefore subrate facilities. We will discuss DDS and DDS II only. Other subrate facilities are very similar.

 

Switched-56
Switched-56 (SW56) is another service provided by the telephone company. They are digital and require a CSU/DSU combination to attach a router to the phone line. The interface between the router and the CSU/DSU is typically a V.35 serial cable. Once configured, the switched-56 lines operate as any other dial-out lines by dialing a distance switch-56 station. Switched-56 is often used as a backup line for higher speed connections such as T1.

 

Switched Line

A switched line is another term for the analog telephone network. It is termed switched because each telephone call is switched through the network to get to the final destination. Switched lines are used in data communications with modems.

 

Synchronous Transmission

Synchronous transmission is the opposite of asynchronous transmission. The modems must first closely synchronize their internal timing circuits (usually by transmitting a burst of bits of a feed length when the connection is established). To transmit data, the sending modem puts a one or a zero on the line every so often. The receiving modem samples the line on the same timetable and transmits the condition of the line (one or zero) to the DTE. They must stay in synchronization in order to communicate.

 

Sync Bits

Sync bits refer to the bits used in asynchronous or synchronous transmission which are sent to acquire and maintain synchronization between the sending and receiving devices. An example would be the preamble of an Ethernet MAC frame.

 

 

 

 

Privacy Policy | Legal Notice | Site Feedback

 

Copyright © 2008 Techaya, Inc. All Rights Reserved