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H

 

H-Channel
The H-Channel is the channel on an ISDN basic rate interface that is used for higher bit rates. The bit rates associated with these channels are:

  • H0: 384kbps
  • H11: 1536kbps
  • H12: 1920kbps

These channels could be used for high bit rate communications such as video telephoning.

 

Half-Bridge
As an enterprise network grows, it will tend to be dispersed over a wide geographical area. Another important use of bridges is to connect LANs remotely. WAN bridges, also called half-bridges, work together in pairs.

 

Half-Duplex
A leased line typically has four wires (although it is possible to lease a two-wire line). Half-duplex means that one wire-pair is used to transmit in one direction and the other in the other direction, but transmission does not take place in both directions at the same time. Half-duplex is faster than using a single wire-pair for both directions because it's not necessary for the modems to wait for the line to "turn around" each time the direction of data transmission reverses.

 

Handshaking
Handshaking refers to the initialization process that two or more computers go through before they are able to communicate. It is the first part of each and every data communications protocol. It is used to establish initial setup parameters.

 

HDLC
HDLC stands for High-Level Data Link Control. The HDLC protocol suite represents a wide variety of Link Layer protocols such as SDLC (Synchronous Data Link Control), LAPB (Link Access Protocol Balanced) and LAPD (Link Access Protocol D).

 

Header
A header is part of a message, packet or frame that contains information necessary to send a unit of information from one node to another. The header normally contains a field specifying the length of the encapsulated message together with at least one field providing information about the message. If, for example, the message is a segment of a larger message, the header might specify the relative position of the segment in the complete message and probably the total number of segments in the message.

 

Hexadecimal
The hexadecimal number system is a base 16 numbering system. It is the numbering system used to condense binary bytes into a compact form for printing or analysis of computer data. It is composed of the numbers 0-9 and the letters A-F. Each "nibble" (four bits) of a byte can be represented by one of the 16 characters.

 

High Performance Parallel Interface

HPPI stands for high performance parallel interface. It is also referred to as HiPPI. HPPI is a high-speed physical layer standard that provides 25Mbps per line on a 32-bit parallel bus for a total bit rate of 800Mbps. It is limited to 25 meters but in conjunction with fiber optic links it can be extended to two kilometers. HPPI is also referred to as an ANSI standard X3T9.

 

Hop
When a packet or datagram is being routed in a network, it may go through multiple routers or packet switches on the way to the final destination. Each intermediate node (router) is considered a hop. Hop count is the number of routers that a packet goes through between source and destination nodes.

 

Host ID

Internet (IP) addresses must all be unique. The IP address contains a network portion and a host portion. The host ID portion of the address must be unique for the particular network. Every node on the network must know how to tell which bits in the Internet address correspond to their physical network, or subnet. This is accomplished through a "subnet mask" which is set through the software in each node. If the subnet mask is incorrectly set by the user or system administrator the node will not be able to recognize its address in messages on the LAN and will not be able to communicate. The subnet mask, which must be consistent throughout the network, is a 32-bit hexadecimal word which "masks out" the node address.

 

Hub
A hub is a network component that centralizes circuit connections. Hubs started out as wiring concentrators but have developed into sophisticated switching centers.

 

 

 

 

 

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